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You've always tried to hide from the world whenever it became too much for you. This time, though, you're doing it a bit too well. Slowly, the line between reality and nightmare blurs beyond recognition...

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Features:

-A short, bleak story(no happiness here!!!)

-Point and click elements

-Absolutely no getting out of bed

-About 5-10 minutes of reading, with a single ending. Very long visual novel, I know.

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Made in 4 days for the 8th RPGMaker Horror Jam, hosted by Beregon and BroodyGaming!!!

Note: There is no Android version because I don't think the point and click elements will work very well with it :(

Another note: Prepare to be underwhelmed with this visual novel!

Aaaaaaand final note: This game is part of a universe shared by my main game, The Cardinal Park Case! If you liked this game, please check TCPC out!




Updated 7 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 4.4 out of 5 stars
(56 total ratings)
AuthorLiminAce
GenreVisual Novel
Made withRPG Maker, FL Studio
Tags2D, Atmospheric, Female Protagonist, Hand-drawn, Horror, Psychological Horror, RPG Maker, RPG Maker MZ, Short, Story Rich
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Bedrot_WIN_1.0.0.zip 122 MB
Bedrot_MAC_1.0.0.zip 165 MB
Bedrot_Goodies_1.0.zip 16 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 45 · Next page · Last page
(+1)

do you know what insanity means... and cardinal park cases is good? when is the next ending

and good job, people like you inspire me make games

(+1)

There are moments in life that make you stop.. Moments that make you think.. Bedrot is one of them. The story of Emma and her downwards spiral is the most 'real' I have felt about a game in a very long time. The uneasy, claustrophobic feeling to be 'trapped' in a place that you see as your home and yet, you are suffocated by that same emotion. 

Absolutely beautiful game. Very well done!

Ash

(1 edit) (+2)

this feels too real

i felt to immersed

is this a peak into a future i could be barreling towards? a warning? a message of the inevitable?

10/10 good game i wouldnt play again. i am fine. i think

(+1)

Is Emma a character in any of your other games. Because I know sometimes your games can be connected

Emma is a character from The Cardinal Park Case!

(1 edit) (+1)

Ignore person torn btw (guy below me)

(+1)

IT'S AMAZING

Realistic game jam game jam - itch.io

gambing

(2 edits) (+1)

Guys I think we died

just a small feeling



NAHH I JUST SAW DISCLAIMER HAPPY END NOT INCLUDED IN GAME

WHY HAVE IT EXIST IN THE FIRST PLACE *Dies of suffocation from laughing too much*

(+2)

had to stop playing. made me realize my antidepressants are actually working. 10/10 recommend 

(+2)

I bedrotted for like 3 months once so this was actually really realistic to how it was. I felt called out but it's good rep lol :P 

(+2)

very relatable

(+2)

:(

(+2)

She reminds me so much of how I was a few years ago... Kinda wish there were more endings, but I still really related to her, felt so seen (also that "b***h found dead!!!" made me laugh inside)

(+1)

Did I ever tell you the definition of insanity?

yes Vaas. over 20 times.

(+2)

This game is just my life at this point. I've missed so much work in school that it feels like there's no point trying to salvage it. The future is, as far as I can tell, hopeless. All my friends are so full of life meanwhile I'm just rotting away. I'm alive because I eat food, drink water, and sleep. I'm not alive for or because of anything else.

(+1)

I feel like Im slowly becoming like the protagonist and I dont know what to do anymore

(+1)

damn,never played a visual novel this raw and just overall real before

(+1)

This really resonated with me! Loved.

(+2)

This reminded me of my own bedrotting, and the story over all's really good too!

(+1)(-1)

Hello! I came across your game and really liked its concept! I’m aspiring to become a video game localizer, but I need to gain hands-on experience. So here’s my proposal: I’d love to collaborate by translating your game into Russian. Since I’m new to game localization specifically, I’m happy to do this for free to build my portfolio. What do you think? If you are interested you can contact me. Discord: @valera._.
vvvqueennn1@yandex.ru

(+6)

Forgot to read the description. Got the ending. Went to see if there was any ways out, any ways to help her, even if to live a little longer. Failed. Very much a sad game, horrifically relatable.

(+3)

i dont know what i expected when i read the bio and it saying "no happiness here" but i think this will kill me if i play it again

sadface / 10

(+3)

I actually felt so seen tbh

(+1)

I liked the fact that this happens during "The Cardinal Park Case" game

I like shared universes

I liked it in it's simplicity! 5 out of 5 like the aforementioned game :3 

 

(+1)

Thank you for telling such a wonderful story of mental health issues people can go through! I left a positive message at the end of my video that would hopefully help people in this same situation! 

Your Stuck In Bed...Rotting Inside | Visual Novel About Mental Health Issues | Bedrot

Hey, I was thinking of translating this game to Brazilian Portuguese. Would be cool if you could hit me up

(+3)

11/10 could smell her through the screen

(+1)

Very interesting visual novel horror game. Sad, but interesting. 

(+1)

It worked on Android...

(+1)

Really liked this game! The art style kinda reminded me of a specific artist... Lmao :3

(+1)

Me too, but i cant remember which one.

(+1)

In my case it reminds me of Frenks (frankdrawings) art style

(+1)

great experience, is the music based off the krobak song?

(+2)

Just copy and pasting my review, but this game is so dreadfully amazing! I wonder if the book was inspired by Crime and Punishment in any way... The main character's life and perspective on the world reminds me so much of Raskolnikov, who was also wasting his life away in his too-small room, hating the world and wasting his education while his sister is out in the world, trying to contribute SOMETHING unlike him. 
The vines at the end of this game are very interesting too...I wasn't expecting something "supernatural" to happen but perhaps they aren't supernatural at all, but just something Alice made up in her mind to have an excuse to not get out of bed. She might think the vines have chained her to the bed, but in reality there is nothing holding her back from facing the world except for  herself

(+2)

i like the music

(+2)

damn this was REALLY effective and unnerving!

rotting away is just a neverending source of dread and self-reflection in concept alone, and this game makes excellent use of it. just the writing style and the way the environment & descriptions changed subtly which each day was not only tense but... honestly really depressing at the same time. i think the way the narration works is really clever; splitting it into the main character and a "narrator" makes everything seem even more unstable, like yeah at this point i'd also start talking to myself like i was two people haha. and how the dialogue and descriptions balanced dark humor with genuine moments of the main character thinking was really neat. it felt uncomfortable... but in a good way? like, that's definitely the feeling the game is trying to convey, and it does so extremely well.

(SPOILERS)

i think it was a really clever decision to not reveal a big "event" that sparked why the main character feels this way, instead just letting you get lost in these feelings, knowing as little as they do as to why everything is like this. and everything going further wrong (emma dying, food and trash filling the room, the power being cut) just further emphasizes how what they're doing isn't helping, and they know this, but can't bring themselves to change it for reasons even they don't know. it... well, it hit surprisingly hard haha. it's not difficult for me to get invested in a character getting lost in their own mind (idk if i should be worried about that but oh well), but the way it's done here feels like it takes a really unique angle :D

a liminace game having good art? wow what an original compliment- no but srsly tho, i really loved how the presentation aided the storytelling here. not only is the main character's design great (their baggy eyes and constant resting bitch face are a highlight), but the room itself becomes a character with a say in everything. every time i woke up and found something new, i couldn't tell if it was there the whole time, if it had changed, if it was normal or if it was supernatural... not helped by how moldy and disgusting everything looks lol. idk if that feeling of not knowing what changed and what didn't was intentional but it was a really immersive touch that made me connect even more with the character.

this is probably the most subjective complaint ever but... i don't love the visual novel UI? (the save, load, log, etc.) it probably needed to be there considering how much of the game is pure dialogue, but it broke my immersion a bit whenever i was really getting really invested. or maybe i'm just really used to your games not having those buttons lmao (also i think the log mechanic kind of breaks with messages that are too long? idk if that's a plugin and you can't really fix it but i thought i'd mention it). on the other hand, point and click!! i'm sure it's a lot easier to implement than it looks like but it genuinely breaks my brain whenever i see it in rpg maker games haha.

overall this was a fantastic game!! and a really disturbing thinking exercise to boot. genuinely impressive that this was made in 4 days, fantastic stuff.

(+5)

BITCH FOUND DEAD!!!

(+1)

I mightve forgot to upload this one... But I liked this one and as amazing as it was for you to make this in 4 days it was actually a really well put together story. I'm sure lots of people will say relatable and whatnot but from personal experience it really was for me, I really did have a plant murder me in my dorm! Thanks for making this and keep doing you, you amazing person you :)
(+1)

A story about bedrot, the inability to do things and the despair that comes from it. The things described and experienced here are close to the heart, especially with the husk part and loneliness, and how it feels like there are no escape from all of it on times.
(1 edit) (+1)

I guess most has been said now, but very well done and some are relatable.

(Also has no commentary.)

Viewing most recent comments 1 to 40 of 45 · Next page · Last page